British evacuation from the beaches of Dunkirk (Photo credit: Wikipedia) I had a design session titled 'Preparing for War' at the CLWG November meeting. Preparing for War was about training an infantry company in the UK after Dunkirk. Rather than a conversational design session I decided to try and do something that was playable. I'd been somewhat frustrated at the conference with discussions of games that looked like they could have been played. I'd felt that perhaps by playing it we could have tested whether or not the perceived problems were actually real. Preparing for War I ran a sort of role-playing game about re-constructing an infantry company after the evacuation from Dunkirk. John Rutherford was the first person to arrive (after me).  So I cast him as the first officer to report to the village in Devon I'd decided to put the company in. Chosen only because the OS map…
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