Tag archives for Urban area

design

Stress of Battle – Part 2 – Op Research on Urban Battles

This is the second part of my review of The stress of battle: quantifying human performance in combat by David Rowland, which is an essential piece of Operational Research on WW2 and Cold War combat operations. For this part I thought that I would focus on the lessons on urban battles. Rowland and his team used historical analysis on lots of WW2 urban battles and then compared this to a series of field trials using laser attachments to small arms and tank main armaments in the late 1970s and early 1980s.  The approach was to find battles where single variables could be controlled, and then use them to work out what the effect of that variable was on outcomes. Here's an interesting table on how attacker casualties vary by odds and the density of defending machine guns. Interestingly, in successful assaults the…
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games

A Young Officer’s Guide to Fighting in Built Up Areas (FIBUA)

I promised that I would do a bit on Fighting In Built-Up Areas (FIBUA) because I thought that I would be able to add one or two bits of my experience to the pool. Because of laziness I thought that I would just provide the following extract from an Aide Memoire I acquired whilst an Officer Cadet. There is much more from where this comes. Also possible is the section on Counter-Revolutionary Warfare (CRW), the chapter on use of artillery and the ever-useful Close Quarters Battle ("Fix Bayonets!") chapter useful for those awkward occasions when you wake up to find that you've accidentally dug-in in the middle of an enemy position. Chapter 11 - Fighting in Built Up Areas (FIBUA) Following lessons learnt in the latter part of WWII where many young officers were killed, maimed, or lost the confidence…
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