Notice: Trying to get property 'term_id' of non-object in /var/www/html/themself/wp-content/themes/mesocolumn/lib/templates/headline.php on line 4
Notice: Trying to get property 'name' of non-object in /var/www/html/themself/wp-content/themes/mesocolumn/lib/templates/headline.php on line 5
Archives for February, 1998
Notice: Trying to access array offset on value of type bool in /var/www/html/themself/wp-content/themes/mesocolumn/lib/functions/theme-functions.php on line 502
Chaos, Confusion, Cowardice & Incompetence (C3I) – Onside Report
One of the things you missed was C3I which actually turned up and was played in the afternoon (because I always turn up at lunchtime and much prefer twice as many half-day meetings). Although this was a figure game it was scenery light and what was used was pretty abstract and flat, despite the original scenario being set on a hill. C3I is really a morale-based system for infantry combat which is intended to show how everything goes for a ball of chalk once the shooting starts. The outcomes it produced appeared to be reasonably realistic based on the reading I've done on infantry actions. My aim was to produce a very simple quick system that used morale as its key attribute and would give a realistic result for infantry actions. Most of the psychology of warfare stuff I've read…