Tag archives for terrorism

7/7 London Bombings Remembered Ten years on

Ten years ago the last successful terrorist spectacular was about to happen in London. 52 people were murdered by suicide bombers in one of the worst terrorist attacks in mainland Britain. Thankfully the repeat attempt a fortnight later didn't work, nor did the attempted car bombing at Glasgow airport. All the other attempts in the UK have been much lower key and, barring the murder of Drummer Rigby, not successful. That said British people have been killed overseas, last week's tragedy in Tunisia being a terrible example of the willingness of extremists to go for soft targets. English: A typical "new-look" London fire engine. The new type of fire appliance used by London Fire Brigade is smaller than it's predecessors to enable it to negotiate heavy London traffic more easily. With "FIRE" in mirror writing ("ERIF"). (Photo credit: Wikipedia) The…
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CLWG July 2013 Game Reports

There were five of us at July's CLWG meeting, myself, Nick, Mukul, Dave & John. There were three game sessions presented: I went first with a two part committee game called "The High Ground" about the consequences of cheaper surface to orbit space travel; Nick presented an economics card game for educating people about markets and the effects of money and credit; Mukul's session on the 1914 campaign on the Eastern Front. (more…)
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Another side of the COIN

I ran my game of being an Afghan farmer "The Other Side of the COIN" at the Chestnut Lodge Wargames Group's (CLWG) annual conference yesterday afternoon. This was its second outing, you can see my onside report from the first run here. Since the last outing the game has developed further to address some of the comments that the players made then. In particular I had a set of individual objective cards to drive some behaviours and give the players something to focus on that was essentially different each time the game gets played (and also makes the farmers all slightly different from each other, there is a danger that they all do the same thing). The other advantage of the cards is that it stops a purely economic rationality setting in immediately and just converting to grow poppy (because the…
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The Other Side of the COIN

Today was the September CLWG meeting. My game used the whole session and was looking to explore some of the things that might drive farmers to becoming insurgents in modern Afghanistan. I'm not quite sure that I achieved that, but it was a fun session and mostly worked as a game, although the economic model was quite broken. I'll leave it to some of the players to tell us the story of what happened. I had Jim, Mukul, Dave & Daniel as ordinary farmers, John R was the leading farmer and the acting Governor of the valley (not that he managed to persuade the others to do what he said much). Nick Luft was the local Chief of Police and Rob Cooper was the local cleric, and also a Taliban representative. On the whole the things I learnt from today…
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Thoughts on an Insurgency Game

An article I read in the New Scientist on why people got involved in the civil wars in the former Yugoslavia triggered some ideas about trying to run a game about the locals caught amidst an insurgency campaign. Farming Today, Fighting Tomorrow? This is a game to explore why people become insurgents (or perhaps not). Most of the players will be tribal elders leading their group of peasant farmers and directing their decisions about what to grow where and making sure that they can feed themselves and afford to buy the things they need to improve their lives and farms. Loosely set in modern Afghanistan I've taken huge liberties with the agrarian system and abstracted it to a level that can play through years in minutes. However I want to play on an event based accelerated real time basis through…
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