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Another side of the COIN

I ran my game of being an Afghan farmer "The Other Side of the COIN" at the Chestnut Lodge Wargames Group's (CLWG) annual conference yesterday afternoon. This was its second outing, you can see my onside report from the first run here. Since the last outing the game has developed further to address some of the comments that the players made then. In particular I had a set of individual objective cards to drive some behaviours and give the players something to focus on that was essentially different each time the game gets played (and also makes the farmers all slightly different from each other, there is a danger that they all do the same thing). The other advantage of the cards is that it stops a purely economic rationality setting in immediately and just converting to grow poppy (because the…
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What you missed at CLWG in September 2011

Three interesting games and a load of cake! We started with Peter Merritt's 1814 political game which looked at how Napoleon's Marshals dealt with the oncoming defeat of France and the transfer of power. Following that Andrew Hadley brought out his game about the Athenian invasion of Sicily. We then finished with Rob Cooper's game about the seizure of the Mecca Grand Mosque in 1979, complete with head-dress. 1814 and all that Peter put on this game to try out some ideas about how you could run a game about the decline of the French First Empire. The players were mostly Napoleon's Marshals (although Jim Wallman was Napoleon). There was an interesting mechanic of collecting cards to show which of the likely candidates for ruler of France you could evidence support for (five in total, including Napoleon, Louis XVIII, Bernadotte, Napoleon's…
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The Other Side of the COIN

Today was the September CLWG meeting. My game used the whole session and was looking to explore some of the things that might drive farmers to becoming insurgents in modern Afghanistan. I'm not quite sure that I achieved that, but it was a fun session and mostly worked as a game, although the economic model was quite broken. I'll leave it to some of the players to tell us the story of what happened. I had Jim, Mukul, Dave & Daniel as ordinary farmers, John R was the leading farmer and the acting Governor of the valley (not that he managed to persuade the others to do what he said much). Nick Luft was the local Chief of Police and Rob Cooper was the local cleric, and also a Taliban representative. On the whole the things I learnt from today…
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Thoughts on an Insurgency Game

An article I read in the New Scientist on why people got involved in the civil wars in the former Yugoslavia triggered some ideas about trying to run a game about the locals caught amidst an insurgency campaign. Farming Today, Fighting Tomorrow? This is a game to explore why people become insurgents (or perhaps not). Most of the players will be tribal elders leading their group of peasant farmers and directing their decisions about what to grow where and making sure that they can feed themselves and afford to buy the things they need to improve their lives and farms. Loosely set in modern Afghanistan I've taken huge liberties with the agrarian system and abstracted it to a level that can play through years in minutes. However I want to play on an event based accelerated real time basis through…
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CLWG June 2010 Meeting

What you missed at Sunday's chestnut lodge meeting (unless you were one of those present) were some good conversations and two games: Come One, Come Eorl - another megagame tryout from Andy Hadley; and D-Day beach landing - an improvised game by Jim Wallman We started with a chat as Jim, Mukul & I watched some of the Stalingrad episode of World at War which Jim had on DVD on his laptop. This while we cut out some of the cards for playing Come One Come Eorl. Once John Rutherford, Andrew Hadley & Brian Cameron also arrived we started ; Come One Come Eorl This was another tryout of the streamlined rules using the Welsh part of the game. I found that it was relatively easy to pick up, although there was obviously come benefit to be had from having…
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